Dragon Killer Series: The Great Framework

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Go is a game of balance. When the one player takes profit, the other player makes thickness or walls that gives great potential in the center. Here is a game where I took thickness in the opening, allowing me to attack and kill the dragon courageous enough to grow inside my great framework. (Click image captured on Sabaki to view game in GoKifu).

Taking influence in the opening over profit is probably my style. What is your style? Do you prefer profit or influence in the opening? How do you use your influence? Share your thoughts and experiences in the comments below.

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Dragon Killer Series: First at Tengen

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How do you handle Mirror Go in the opening? The only way I know is to play at tengen. In this game, my opponent tried Mirror Go for a couple of moves. After I took tengen, I had a big moyo that White had to eventually invade. The invasion led to the death of a dragon. (Click image captured on Sabaki to view game in GoKifu).

Have you ever played against Mirror Go? How did you handle it? Did you also play at tengen? Please share your experiences and critics in the comments section below.

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Dragon Killer Series: The Tygem Dragon

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I usually play at Pandanet, but I find ways to play at Tygem sometime. Here is my first game in Tygem that led to the death of another dragon. (Click image captured on Sabaki to view game in GoKifu).

I really found this game really exciting. Have you ever played as or even more exciting than this? Please share your experiences and critics in the comments section below.

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Dragon Killer Series: Failing the Ladder and Squeeze; Killing One Big Dragon

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Ladders, nets, and squeezes are the first things any aspiring Go player must learn. I know these things. Unfortunately, I still find ways to ignore them in my games. Here is one of the many examples where I failed the ladder and the squeeze. (Click image captured on Sabaki to view game in GoKifu).

How are your ladder and nets? Please share your experiences and critics in the comments section below.

Dragon Killer Series: A Vital Point and a Massacre

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Solving tsumego problems are essential to improve in Go. Tsumego trains our reading skills and patience and maybe intuition too by recognizing shapes and vital points during a game. In this game, my daily tsumego habit paid off when I found a vital point that ensured the life of my big trapped dragon and killing my opponent’s little but vital group. Click the image captured on Sabaki to view my game in GoKifu.

Have you ever had an in-game tsumego? Did you solve it? What do you think of the vital move I found? Was I correct or lucky? Share you experiences  and thoughts in the comments below.

The Screw Up and the Catch Up

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Have you ever made a mistake in judgement and reading it almost cost the game but was able to make a comeback and win the game? I did in this game (click on the image captured on Sabaki to view the game in GoKifu).

Tell me about your similar experiences, and about my blunder and recovery in the comments below.

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A Reminder to Return to the Fundamentals

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I have so much fun with the GoKifu game sharing feature, I uploaded another one of my own game reviews. Please use Eidogo or GoSWF as viewer to avoid any errors. Picture of final board position captured on Sabaki.

Continue reading

Dragon Killer Series: Massacre of the Blind Dragon

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I found out that I can share my game reviews in GoKifu. This is easier than sharing my reviews in blog form. Apparently, there is an error when viewing with WebGo and Wgo player. Please use EidoGo or GoSWF for better viewing. The image above is a capture of this game in Sabaki SGF editor. Continue reading

The Exchange: Three for Six, Territory for Power

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Have you ever made an exchange, i.e. sacrifice a group so you can capture one of the opponents? This is an interesting game where Brown Stone found a way to sacrifice stones in exchange for a bigger profit. Also, the opponent made a little trickery during counting. Continue reading

The Fatal Endgame Mistake

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Nothing is more frustrating for a kyu-level Go player than losing a won game by making a mistake in the endgame. Here is an example from one of my games. Continue reading