Dragon Killer Series: The Great Framework


Go is a game of balance. When the one player takes profit, the other player makes thickness or walls that gives great potential in the center. Here is a game where I took thickness in the opening, allowing me to attack and kill the dragon courageous enough to grow inside my great framework. (Click image captured on Sabaki to view game in GoKifu).

Taking influence in the opening over profit is probably my style. What is your style? Do you prefer profit or influence in the opening? How do you use your influence? Share your thoughts and experiences in the comments below.



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