The Exchange: Three for Six, Territory for Power

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Have you ever made an exchange, i.e. sacrifice a group so you can capture one of the opponents? This is an interesting game where Brown Stone found a way to sacrifice stones in exchange for a bigger profit. Also, the opponent made a little trickery during counting. Continue reading

See the Power of the Stones: Takeo Kajiwara’s Direction of Play

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Introduction

“I fear not the man who has practiced 10,000 kicks once, but I fear the man who has practiced one kick 10,000 times.” – Bruce Lee

I once read somewhere that reading 100 Go books once is inferior to reading one Go book 100 times. Like in martial arts, Go requires different skills before one can become formidable in the game. We players of this complex game can train and enhance our knowledge by reading books. Hopefully, the knowledge we consume will manifest into a skill that, hopefully, we can use in our matches. However, training one skill 1,000 times may not be sufficient to compensate the lack of training in other skills.

The best reply I read about the parable of one Go book read a 100 times is that reading ten books ten times each might be better. I agree on this proposition.

I believe that the principles of Go are as simple as its rules. The necessary skills needed in Go can be distilled in only 10 (or even less) skills, but that is for another article.

If I were asked what are the ten books I will read ten times, or even 100 times, Takeo Kajiwara‘s Direction of Play will be in my list. Continue reading

Dragon Killer Series: Death of the One-Eyed Dragon

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In this edition of the Dragon Killer Series, Brown Stone discusses the power of direction of play and the power of stones in developing the Apex and creating advantage during middle game fighting. A failed attack during the early middle game resulted to sufficient strength for a late middle game kill of a one-eyed dragon.

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Fights, Mistakes, and Natural Development

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The goban for me is the universe seeking balance between two forces. These forces do not necessarily strive to destroy each other, but rather, they aim to live in harmony. However, some will not agree with this idea of balance and harmony. When one seeks to fight as often as possible, the goban turns into a battlefield fraught with the dead and mistakes. In the midst of the turmoil, calm and peace must meet the aggressor to maintain the balance, the harmony. For one may resist and impose their will as much as they can to ensue chaos, but the forces within the goban will deny entropy. The natural flow of Go is disorder to order. If one can look past the chaos and follow the natural movement and desires of the stones, then the aggressor will be one’s guide and accomplice in achieving balance and harmony. Continue reading

Dragon Killer Series: Revenge is a Dish Best Served with a Dead Dragon

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In this edition of the Dragon Killer Series, Brown Stone made sure a comeback opponent will not defeat him a second time. As a new convention in my reviews, I will refer to the center of the board as the Apex (as influenced by Janice Kim’s view of the goban as a pyramid with sides on the four directions). Brown Stone also discusses the process of a ko fight that arose near the end of the game. Continue reading

Dragon Killer Series: Separated and Dead

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This is part of the Dragon Killer Series where I review my games that involved the death of a dragon. You can read Part 1 here.

For Part 2, I will try something new in reviewing my games. First, I will refer to the sides of the boards as North, South, East, and West. I learned this from Janice Kim and Jeong Soo-hyun. Second, I will do counting at some points of the game. I only learned counting and its value lately. My counting style is still messy, but hopefully this helps my fellow beginners develop their own and adapt counting in their games. Continue reading

Learn to Play Go with Learn to Play Go (Part 3)

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Learn to Play Go 3In Volume I and II of the Learn to Play Go Series, Janice Kim and Jeong Soo-hyun teach beginners all of the essentials and gameplay of Go.

In Volume III, The Dragon Style, Kim and Soo-hyun move the scene of battle from the field of knowledge to the actual Go board and one’s inner self. Continue reading