Dragon Killer Series: A Vital Point and a Massacre

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Solving tsumego problems are essential to improve in Go. Tsumego trains our reading skills and patience and maybe intuition too by recognizing shapes and vital points during a game. In this game, my daily tsumego habit paid off when I found a vital point that ensured the life of my big trapped dragon and killing my opponent’s little but vital group. Click the image captured on Sabaki to view my game in GoKifu.

Have you ever had an in-game tsumego? Did you solve it? What do you think of the vital move I found? Was I correct or lucky? Share you experiences  and thoughts in the comments below.

The Flow of Go: Beginner’s Guide from Start to Finish

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FlowofGoLast time, I said that Janice Kim and Jeong Soo-hyun’s “The Way of the Moving Horse” (Volume II of the Learn to Play Go Series) was the only book I know that discusses the process of Go from Opening to Middle Game to Endgame. Another good source that describes the stages of Go and the objectives a player must keep in mind at each stage is Antti Törmänen‘s “Ten’s Guide to Studying Professional Games”.

I will combine the knowledge from the book and the essay to make a general guideline for beginners regarding the flow of Go. Continue reading